Hi all, I'm new here and I have a problem.
I have an animation of a sphere.
I want that this will be a sphere of water.
Then I use the Fill deform object, but the particles don't move. they don't go with the animation of the sphere. why?
The tick of fill deform object is true!
How I can do that particles that fill the sphere follow the animation?
ps: sorry for my bad english. I hope you can understand my problem anyway...
tnx for all answers...
fill deform object
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- Posts: 4766
- Joined: Sun Sep 10, 2006 8:04 am
fill deform object
What do the particles do? Do they penetrate the sphere to some extent with some going with the sphere, or do they all penetrate the phere? Does the sphere move fast from one place to another? Have you tried raising your min substeps?
Can you post some screenshots of your set-up, including your scene tree?
Shaun
Can you post some screenshots of your set-up, including your scene tree?
Shaun
fill deform object
the sphere move slowly.
I think that particles fill the sphere, than I think that there isn't compenetration.
while the sphere move, particles stand in their first creation status.
edit: if ypu want I can give you my file. even if there is only an imported animation and the fill deform object emitter...
I think that particles fill the sphere, than I think that there isn't compenetration.
while the sphere move, particles stand in their first creation status.
edit: if ypu want I can give you my file. even if there is only an imported animation and the fill deform object emitter...
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- Posts: 4766
- Joined: Sun Sep 10, 2006 8:04 am
fill deform object
Unfortunately I dont have RF3 installed anymore so I wouldn't be able to look at your scene. I would suggest checking the way you have your scene tree set-up again, and also that if you need to change the normal direction for the fill_deform (I cant remember I'm afraid) that you have these set correctly.
If you could post some screen shots of the emitter settings and the object settings that would help.
Shaun
If you could post some screen shots of the emitter settings and the object settings that would help.
Shaun
fill deform object
what screen do you want?
I'm going to do scene tree, emitter and objects ok?
http://img232.imageshack.us/img232/4574/scenetreeam7.jpg
http://img151.imageshack.us/img151/6950/filldeformxw0.jpg
http://img232.imageshack.us/img232/91/sphereky6.jpg
http://img151.imageshack.us/img151/7909/spheremoveyn3.jpg
the sphere is gone and the particles stand in the first position!!
edit: I think that I finally find the way to make it work! ^^
I'm going to do scene tree, emitter and objects ok?
http://img232.imageshack.us/img232/4574/scenetreeam7.jpg
http://img151.imageshack.us/img151/6950/filldeformxw0.jpg
http://img232.imageshack.us/img232/91/sphereky6.jpg
http://img151.imageshack.us/img151/7909/spheremoveyn3.jpg
the sphere is gone and the particles stand in the first position!!
edit: I think that I finally find the way to make it work! ^^
fill deform object
edit: I think that I finally find the way to make it work! ^^
Yeah your scene tree (based on image provided) is basically untouched, incomplete - not setup.
I'm running RF3 if you run into other problems.
-Shea :walkman:
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