wet maps and particles

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Renderhouse
Posts: 10
Joined: Thu Nov 05, 2020 7:24 am

wet maps and particles

Post by Renderhouse » Wed Feb 17, 2021 5:08 am

anyone knows about the wetmaps , that where to put them in 3ds max i mean in which channel ??? or if we want to use particles instead of mesh ! then what to do in 3ds max !

izo
Posts: 5
Joined: Thu Feb 14, 2013 10:06 am

Re: wet maps and particles

Post by izo » Wed Apr 07, 2021 5:55 pm

I usually use it to control a blend-material.

The "wet" shader is usually a copy of the dry shader but I color correct the texture darker and I make the wet more reflective and lower roughness.

Renderhouse
Posts: 10
Joined: Thu Nov 05, 2020 7:24 am

Re: wet maps and particles

Post by Renderhouse » Wed Apr 14, 2021 5:59 pm

do u know where to put that wet shader? and what about the dry shader , i didnt get you

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