Melting object

Discussions about the use of Realflow
Forester
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Re: Melting object

Post by Forester » Wed Nov 20, 2019 2:18 pm

Thank you for this information.

I need to step away for a day to finish a commercial project, but will come back to this topic in two days. :)
Windows 7 Pro 64 - Realflow 10.1.2.0162 (Nov 2017 patched) Standard Version

MrCedric11111
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Re: Melting object

Post by MrCedric11111 » Wed Nov 20, 2019 3:53 pm

Happy to read you Forester, good luck for your work, see you soon ;)
Christian, the new Dyverso melt that you made seems very interesting! I tried to do it, but I miss something somewhere because nothing happens :oops: :oops: :oops:

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ChristianZ
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Re: Melting object

Post by ChristianZ » Wed Nov 20, 2019 4:19 pm

Hi
have you inserted both the source and target in the filter?
RF10.5 standard + RFC4D3, Mac&Windows

MrCedric11111
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Re: Melting object

Post by MrCedric11111 » Wed Nov 20, 2019 4:32 pm

Yes, you can see, I tried to follow

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ChristianZ
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Re: Melting object

Post by ChristianZ » Wed Nov 20, 2019 4:47 pm

I have problems to read it, but it may be that the pull-down Attribute for the parameter for the filter condition is set to "speed" instead "Number of Neighbors"
RF10.5 standard + RFC4D3, Mac&Windows

MrCedric11111
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Re: Melting object

Post by MrCedric11111 » Wed Nov 20, 2019 4:59 pm

nothing again... :oops:

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ChristianZ
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Re: Melting object

Post by ChristianZ » Wed Nov 20, 2019 5:15 pm

You can send me the scene with WeTransfer and I have a look at it.
RF10.5 standard + RFC4D3, Mac&Windows

MrCedric11111
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Re: Melting object

Post by MrCedric11111 » Wed Nov 20, 2019 5:18 pm

Christian please find the link here ;)
https://we.tl/t-VarE4lLVM8

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ChristianZ
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Re: Melting object

Post by ChristianZ » Wed Nov 20, 2019 6:21 pm

Ok,some suggestions:
1) the k_volume daemon is too small (outside of the cross). Instead use the "fit to scene" button in the k-volume settings in order to engulf all the scene.
2) in the filter daemon there is the "condition" set to "greater than" but the mechanism is like this: the particles at the edges have a smaller number of neighboring particles because they are outside. Therefore, the condition should be "Lower than" to transfer from solid to liquid for all particles that lay on the surface.
RF10.5 standard + RFC4D3, Mac&Windows

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ChristianZ
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Re: Melting object

Post by ChristianZ » Wed Nov 20, 2019 6:24 pm

3) I would recommend to make the both domains the same resolution. May increase stability of the simulation.
RF10.5 standard + RFC4D3, Mac&Windows

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