Like the headline says, I'm trying to export a spline/curve from 3ds Max and import it into Realflow so i can use it as a Dspline deamon. ANy help more than appreciated.
Cheers,
A.
Exporting Curve from 3Ds Max to RealFlow to use as Dspline?
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- Posts: 2
- Joined: Tue Jul 31, 2018 6:44 pm
Re: Exporting Curve from 3Ds Max to RealFlow to use as Dspline?
Try exporting as an XML.
I don't have MAX, but I can export curves out of Maya as XML, and then import those directly into RF10. This might work for you.
I don't have MAX, but I can export curves out of Maya as XML, and then import those directly into RF10. This might work for you.
Windows 7 Pro 64 - Realflow 10.1.2.0162 (Nov 2017 patched) Standard Version
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- Posts: 2
- Joined: Tue Jul 31, 2018 6:44 pm
Re: Exporting Curve from 3Ds Max to RealFlow to use as Dspline?
Thanks, i'll look that up. I did find a post somewhere on line inded over the Maya export, but it seemed to require quite some Mel scripting. But thanks, maybe there is a similar script for Max as well.
Cheers.
Cheers.
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