Import granular to Maya and Vray rendering

Discussions about the use of Realflow in Autodesk Maya
Kumicho
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Joined: Wed Jan 31, 2018 9:44 am

Import granular to Maya and Vray rendering

Postby Kumicho » Wed Jan 31, 2018 9:50 am

Hi everyone, Im starting to experiment with Dyverso-granular simulations.
Im working on my first simulation and I will import that into Maya and render with Vray.

I usually work with fluids or .bin particles, importing with RFConnect or Stiching alembic mesh files.

With granular simulations I dont have any of this options, ¿how do you import this into maya, and, how render it with vray?

Thank you pals.


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ChristianZ
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Re: Import granular to Maya and Vray rendering

Postby ChristianZ » Wed Jan 31, 2018 10:27 am

Hi !

I don't really understand the problem: Dyverso granular sims in RF10.1 allow to export .rpc particles, which can be imported to Maya?
RF10 standard + RFC4D

Kumicho
Posts: 4
Joined: Wed Jan 31, 2018 9:44 am

Re: Import granular to Maya and Vray rendering

Postby Kumicho » Wed Jan 31, 2018 1:06 pm

Thanks Christian for your reply.

Is not a problem really, only want to know what ir the correct workflow for import rpc particles into maya and render with Vray. As I mentioned before, I only have worked with bin. and alembich mesh.

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ChristianZ
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Re: Import granular to Maya and Vray rendering

Postby ChristianZ » Wed Jan 31, 2018 3:45 pm

Oh, I see, sorry I got that wrong.

Well, I have learned a couple of things about V-ray in this course https://www.learnwaterydesign.com where Catalysee does all rendering with V-ray and RealFlow, but I just started.
What I do like as render option for granular and other particles data is Krakatoa, since it is able to render sand or snow much faster than by using little spheres or similar methods.
RF10 standard + RFC4D

Kumicho
Posts: 4
Joined: Wed Jan 31, 2018 9:44 am

Re: Import granular to Maya and Vray rendering

Postby Kumicho » Wed Jan 31, 2018 5:38 pm

Really nice masterclass for 900$ and Krakatoa for rendering starting at 400$ :o

I only need a few advices about Realflow>Maya workflow

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ChristianZ
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Re: Import granular to Maya and Vray rendering

Postby ChristianZ » Fri Feb 02, 2018 12:13 pm

Ok, I think I can do it again :P

Granular particle color coded by velocity
Image

Is it something like this that you would like to create?
RF10 standard + RFC4D


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