Hi all,
I am trying to think of a good way to slow down a simulation. I want to have some fruit dropping into fluid and want this to be in slow motion.
I know one can retime in RealFlow but it there another way to do it?
Sincere thanks.
Slowing down a simulation
- ChristianZ
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- Location: CH
Re: Slowing down a simulation
Hi
you probably already know these methods: 1) Simulating at higher frame rate than the final movie 2) Retiming inside RF 3) Retiming the video using interpolation techniques in a video software
Personally I prefer the 1) method because it gives you ample data to work with, but takes more time and storage space of course.
you probably already know these methods: 1) Simulating at higher frame rate than the final movie 2) Retiming inside RF 3) Retiming the video using interpolation techniques in a video software
Personally I prefer the 1) method because it gives you ample data to work with, but takes more time and storage space of course.
RF10 standard + RFC4D, System specs: OSX 10.11, MacPro 4.1 2xXeon, GTX980Ti, 64 GB RAM
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Re: Slowing down a simulation
Thank you, Sir!
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