un-smoothed realflow mesh loader ..

Discussions about the use of Realflow in Autodesk 3dsmax
deumilcat
Posts: 11
Joined: Tue Oct 14, 2014 7:42 am

un-smoothed realflow mesh loader ..

Postby deumilcat » Tue Oct 28, 2014 2:29 pm

I dont understand why the meshloader in maya has a embedded option for smoothing
but the same meshloader in max doesnt ?

thus, my imported RF mesh in 3dmax has not smooth on it (polygon edges therefore look sharp)
UNLESS I apply a (auto) smooth modifier on top of it,
but the problem is that, on a 5 million faces mesh object ,
applying such modifier just takes FOREVER to compute on every single frame ( and i use bixeon with 64go ram! ) :x

isnt there any workaround ? ?


fkfx
Posts: 309
Joined: Wed Apr 11, 2012 11:11 am
Location: Cologne, Germany
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Re: un-smoothed realflow mesh loader ..

Postby fkfx » Tue Oct 28, 2014 7:32 pm

Never had that problem using a turbosmooth modifier on my meshes, probably you should try smoothing less aggressive.

deumilcat
Posts: 11
Joined: Tue Oct 14, 2014 7:42 am

Re: un-smoothed realflow mesh loader ..

Postby deumilcat » Tue Oct 28, 2014 8:49 pm

Lord, no, I m not talking about geometry tesselating :p
my mesh is 5 millions faces already (it HAS to be, it s the minimum to get what i need)

what I mean is that the mesh that you create and save in Realflow is flat shaded/faceted when you import it in Max.
You have to re apply a shading smooth (you know smoothing groups and so on?)
And applying smooth shading on a 5 millions poly mesh is veeeery slow

I ve read elsewhere that it s caused by 3dmax native handling of edge smoothing .. I should have gone for maya 15 years ago :(

Evan.Qiu
Posts: 30
Joined: Wed Oct 26, 2016 2:09 pm

Re: un-smoothed realflow mesh loader ..

Postby Evan.Qiu » Mon Mar 06, 2017 2:31 am

Hi Deumilcat,
Have you ever solved this problem? I also have this problem and a smooth modifier will crash the MAX if there're too may faces in the mesh

deumilcat
Posts: 11
Joined: Tue Oct 14, 2014 7:42 am

Re: un-smoothed realflow mesh loader ..

Postby deumilcat » Mon Oct 16, 2017 10:36 pm

..and seven months later... (i bumped into this aged topic while searching something else :D )

well in case someone wonders:
just add an smooth modifier to the meshloader , with autosmooth ticked in ;)

Evan.Qiu
Posts: 30
Joined: Wed Oct 26, 2016 2:09 pm

Re: un-smoothed realflow mesh loader ..

Postby Evan.Qiu » Fri Nov 10, 2017 6:16 am

yes, a smooth modifier is able to solve the problem, but, if there're huge number of polys, it's very slow or even crashes


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