but the same meshloader in max doesnt ?
thus, my imported RF mesh in 3dmax has not smooth on it (polygon edges therefore look sharp)
UNLESS I apply a (auto) smooth modifier on top of it,
but the problem is that, on a 5 million faces mesh object ,
applying such modifier just takes FOREVER to compute on every single frame ( and i use bixeon with 64go ram! )

isnt there any workaround ? ?