lava lamp simulation problems

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bergurk
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Joined: Tue Mar 27, 2018 2:50 pm

lava lamp simulation problems

Post by bergurk » Tue Mar 27, 2018 3:04 pm

New here and new to real flow i am having this problem while using filters to switch between gravity demons it looks good the first frames than it seems to find the shortest path and just rotates in this circle path witch is not what i want. do you guys have any solution that might keep the liquid moving more randomly

thanks

angel_airlines
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Joined: Thu Jan 18, 2018 11:16 am

Re: lava lamp simulation problems

Post by angel_airlines » Wed Mar 28, 2018 10:03 am

What if you script the y position of some atractors along the area where your liquid is living?

bergurk
Posts: 2
Joined: Tue Mar 27, 2018 2:50 pm

Re: lava lamp simulation problems

Post by bergurk » Fri Mar 30, 2018 6:17 pm

angel_airlines wrote:What if you script the y position of some atractors along the area where your liquid is living?
thats way out my knowledge in this program

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ChristianZ
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Re: lava lamp simulation problems

Post by ChristianZ » Fri Mar 30, 2018 9:46 pm

....or simply move the attractors with keyframes. With expressions you could add sinus wave-movement of attractors.
RF10.5 standard + RFC4D3, Mac&Windows

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