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soft body on animated meshes(or parts of it)

Posted: Sat Jan 06, 2018 4:49 pm
by nospitters
hi all,

is it possible to simulate soft bodys on animated meshes or parts of it in realflow 10?
think of a fish or shark, where its fins are softbodys and interact with collision objects like floors or so...
if yes how would be a setup for such a simulation?

Re: soft body on animated meshes(or parts of it)

Posted: Sun Jan 07, 2018 3:37 pm
by Oldcode
I may be wrong, but I don't think you can do that. If you want to fins to be soft bodies and collide with objects the floor or rocks or something, then you should do that in your 3D software and not in Real Flow.

Once you activate soft bodies in RF, it would make the fish or whatever object you're using act like a jelly blob.

Good Luck,