soft body on animated meshes(or parts of it)

Discussions about the use of Realflow
nospitters
Posts: 10
Joined: Thu Jul 15, 2010 1:14 pm

soft body on animated meshes(or parts of it)

Postby nospitters » Sat Jan 06, 2018 4:49 pm

hi all,

is it possible to simulate soft bodys on animated meshes or parts of it in realflow 10?
think of a fish or shark, where its fins are softbodys and interact with collision objects like floors or so...
if yes how would be a setup for such a simulation?


User avatar
Oldcode
Posts: 772
Joined: Thu Nov 03, 2011 11:28 pm

Re: soft body on animated meshes(or parts of it)

Postby Oldcode » Sun Jan 07, 2018 3:37 pm

I may be wrong, but I don't think you can do that. If you want to fins to be soft bodies and collide with objects the floor or rocks or something, then you should do that in your 3D software and not in Real Flow.

Once you activate soft bodies in RF, it would make the fish or whatever object you're using act like a jelly blob.

Good Luck,
"My sword and my service are yours."

"Then forever remind him of his vow, Knight of the Old Code."


Return to “Realflow”

Who is online

Users browsing this forum: No registered users and 1 guest