How do you fracture an object but keep it hollow?

Discussions about the use of Realflow
Bobross
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Joined: Wed Mar 03, 2010 8:37 pm

How do you fracture an object but keep it hollow?

Postby Bobross » Fri Jan 05, 2018 7:51 pm

Every time I fracture an object it fills in the inner space with geometry. How do I avoid that? For instance, say I want just a glass cube. How do I shatter it so just the "walls" break and the "inside" is still hollow?


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ChristianZ
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Re: How do you fracture an object but keep it hollow?

Postby ChristianZ » Sat Jan 06, 2018 3:06 pm

I have not done this myself, but I assume that you have to prepare your model in order to shatter like that. Use extrude functions in your 3D-software to give thickness to the walls of the cube, then import and shatter.
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