Real Wave Viscosity?

Discussions about the use of Realflow
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Oldcode
Posts: 753
Joined: Thu Nov 03, 2011 11:28 pm

Real Wave Viscosity?

Postby Oldcode » Wed Sep 06, 2017 3:42 am

Hello,

Does anybody know if there's a way to increase the viscosity of a RealWave? I really like the speed of real wave and it works for certain shots, but I need to increase the viscosity so it looks more like mud instead of just water.

Is that possible?

Thanks in advance,

Oldcode
"My sword and my service are yours."

"Then forever remind him of his vow, Knight of the Old Code."


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tsn
Posts: 861
Joined: Fri Oct 27, 2006 10:36 am

Re: Real Wave Viscosity?

Postby tsn » Wed Sep 06, 2017 7:54 am

Did you check out the "Rw Track Marks" project from RF's demo scenes? Not sure if it's what you're looking for though, but maybe it's a starting point...

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Oldcode
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Joined: Thu Nov 03, 2011 11:28 pm

Re: Real Wave Viscosity?

Postby Oldcode » Wed Sep 06, 2017 3:04 pm

Is that the foot print scene? I'll check it out when I get home tonight.

Thanks.
"My sword and my service are yours."

"Then forever remind him of his vow, Knight of the Old Code."

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Oldcode
Posts: 753
Joined: Thu Nov 03, 2011 11:28 pm

Re: Real Wave Viscosity?

Postby Oldcode » Thu Sep 07, 2017 12:57 pm

Thanks again TSN,

Not exactly what I was looking for, but it could be useful.
"My sword and my service are yours."

"Then forever remind him of his vow, Knight of the Old Code."


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