Particle Mesh Problem..

Discussions about the use of Realflow
jyh126
Posts: 12
Joined: Fri Aug 25, 2017 3:21 am

Particle Mesh Problem..

Postby jyh126 » Fri Aug 25, 2017 3:30 am

Hi,

I have some problem..

I simulated particles and built a mesh.

I want to make a realistic mesh, so adjusted value in Polygon size

and adjust Filter.

And lastly, check particle's Radius. It was default value 0.08

But I couldn't change the value cause of deactivation.

What's wrong with that? Why is it deactivated?

Somebody help me please T.T

Thanks in advance.


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ChristianZ
Posts: 3250
Joined: Sat Sep 09, 2006 11:37 am
Location: CH

Re: Particle Mesh Problem..

Postby ChristianZ » Fri Aug 25, 2017 11:16 am

Hi

I may be wrong but it could be that in earlier versions of RF not only the polygon size but also the mesh radius had an "automatic" setting that you could turn on/off.
RF10 standard, System specs: OSX 10.11, MacPro 4.1 2xXeon, GTX980Ti, 64 GB RAM

jyh126
Posts: 12
Joined: Fri Aug 25, 2017 3:21 am

Re: Particle Mesh Problem..

Postby jyh126 » Thu Aug 31, 2017 7:43 am

wow thanks

then where can I turn off the "automatic" setting?

I can't find that in my preference...

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ChristianZ
Posts: 3250
Joined: Sat Sep 09, 2006 11:37 am
Location: CH

Re: Particle Mesh Problem..

Postby ChristianZ » Thu Aug 31, 2017 6:33 pm

Which version of RealFlow are you using?
RF10 standard, System specs: OSX 10.11, MacPro 4.1 2xXeon, GTX980Ti, 64 GB RAM

jyh126
Posts: 12
Joined: Fri Aug 25, 2017 3:21 am

Re: Particle Mesh Problem..

Postby jyh126 » Fri Sep 01, 2017 2:13 am

My version is 10

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ChristianZ
Posts: 3250
Joined: Sat Sep 09, 2006 11:37 am
Location: CH

Re: Particle Mesh Problem..

Postby ChristianZ » Fri Sep 01, 2017 9:55 am

I have tried several mesh types with particle sources here in RF10, but it is always possible to change the radius. Maybe you could upload the project file or a screenshot?
RF10 standard, System specs: OSX 10.11, MacPro 4.1 2xXeon, GTX980Ti, 64 GB RAM


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