Im new to the forum and also quite new to realflow. So i'm creating an ocean tile using realwave, i have a very
simple setup where i use the "RW_Crest_Splash" to create a 4k foam texture.
This all works fine when i simulate locally, but when i send the job to my sim node the resolution of my foam texture drops to 64x64 pixels.
The same thing happens when i run the simulation locally but using command line simulation.
Does anybody here have clue what might be going on?
Discussions about the use of Realflow
1 post • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 1 guest