Hello,
Im new to the forum and also quite new to realflow. So i'm creating an ocean tile using realwave, i have a very
simple setup where i use the "RW_Crest_Splash" to create a 4k foam texture.
This all works fine when i simulate locally, but when i send the job to my sim node the resolution of my foam texture drops to 64x64 pixels.
The same thing happens when i run the simulation locally but using command line simulation.
Does anybody here have clue what might be going on?
Foam texture always 64 x 64 when using command line
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