Missing UV in retimed particles

Discussions about the use of Realflow
vladkcg
Posts: 1
Joined: Sun Nov 20, 2016 11:23 am

Missing UV in retimed particles

Postby vladkcg » Sun Nov 20, 2016 11:57 am

When I create retimed simulation, is seems that UV coordinates are lost. Original particles have uv`s, and mesh with checker texture is rendered ok. But new mesh from retimed particles nas no uv coordinates (see example). I cannot find anything about uv channel in retime output settings. Any ideas? Thanks.
Attachments
33.jpg
33.jpg (73.71 KiB) Viewed 285 times


Return to “Realflow”

Who is online

Users browsing this forum: No registered users and 4 guests