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vuchl's WIP

Posted: Mon Jul 02, 2007 6:37 pm
by vuchl
Hi at all and of course good luck

I'll be using Cinema4D and the Realflow4 demo


So herte are my plans what I'm going to do.
At first i planed to let a wave hit an edge of a building and the edge and some interieur gets "washed" or flooded "away".

But now i decided to do something different.
The idea came to me when I had wound on my head ( because i ran against some plate out of metal ) and the blood droped into the washbasin and was washed away by the water running out of the faucet.

Yeah thats basicly it

Hope it will work fine for me

vuchl's WIP

Posted: Fri Jul 20, 2007 10:28 am
by vuchl
so here a screenshot of my scene.
very pour though , but for much more there is no time.

i will scale the whole scene up in realflow so that all of my 50k particles are used in the scen

Attached files

vuchl's WIP

Posted: Fri Jul 20, 2007 10:35 am
by katisss
Looks perfectly alright to me. We dont do a modelling contest.

vuchl's WIP

Posted: Mon Aug 20, 2007 10:59 am
by vuchl
so after some weeks of doing nothing (cause i didn't have acces to rf at the uni) here is a quick render.
I don't know if i will get an animation ready but i'm trying to .
but the deadline chases me

Attached files

vuchl's WIP

Posted: Mon Aug 20, 2007 5:54 pm
by darktding
I like the contact you have right at the sink metal and the water it has an interesting look.
This is just my personal observation, but many times you rarely see perfect refractions from moving water. You might see something but its like a blurry feel.

Also if you can try to motion blur the liquid that will plus the realism.
I would also add like blobby particles from the splash and motion blur them to add to the shot.
You might also spend time adding some lights and also soften the shadow which looks very aliased atm. Lighting will also bring out the water and make it look more interesting.
But overall I like what I am seeing; but I feel much can be added to make it visually appealing.