WIP: darktding

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darktding
Posts: 19
Joined: Thu Jul 05, 2007 2:49 am

WIP: darktding

Postby darktding » Wed Jul 18, 2007 12:51 am

Here is a new sim, playing with some values and it has a truck simmed in...
http://www.serrao3d.com/RealFlow/cityFloodC.mov
I want the truck to flop on its side, so I will need to re time that last emitter to fire off early.


bealobo
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WIP: darktding

Postby bealobo » Fri Jul 20, 2007 8:35 am

Looks really good, are you planning to put some foan on collision? it can look good. It will involve a bit of scripting though.
www.bealobo.com

darktding
Posts: 19
Joined: Thu Jul 05, 2007 2:49 am

WIP: darktding

Postby darktding » Wed Jul 25, 2007 3:50 pm

Here is another quick render test. The shader needs work, but I am happy I got the nice foam edge, I still need to add to it, so more to come.
Took some time to get a mesh that I feel is appropriate wrt the size of the set.
http://www.serrao3d.com/RealFlow/cityFloodD.mov
There is more foam to come...

darktding
Posts: 19
Joined: Thu Jul 05, 2007 2:49 am

WIP: darktding

Postby darktding » Wed Aug 01, 2007 4:37 pm

Update render
http://www.serrao3d.com/RealFlow/cityFloodE.mov
I also have shaded the set so I will upload some lighting tests...
Please feel free to critique or comment.
Thanks

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katisss
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WIP: darktding

Postby katisss » Wed Aug 01, 2007 4:50 pm

wow. water looks great.
Maybe xou can do something (transparency/motionblur) to make the foam less
like single spheres.
http://www.lo-motion.de

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katisss
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WIP: darktding

Postby katisss » Wed Aug 01, 2007 4:51 pm

wow. water looks great.
Maybe xou can do something (transparency/motionblur) to make the foam less
like single spheres/particles.
http://www.lo-motion.de

Chman
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WIP: darktding

Postby Chman » Wed Aug 01, 2007 5:10 pm

Looks awesome, great water shader !

Katisss is right about the foam, it looks like snow to me :happy:

How's the foam generated ? Is it based on particles velocity ? Pressure ? Did you write your own script or used one available on NextLimit website ?

The water movement seems a bit slow, is this normal ?

Tom

blugenwitz
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Joined: Mon Jul 02, 2007 10:23 am

WIP: darktding

Postby blugenwitz » Sun Aug 05, 2007 6:21 pm

super. I like it very much... Maybe I reinstall my windows (demo expired) and try to fight with animation too...

stretched
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WIP: darktding

Postby stretched » Tue Aug 07, 2007 4:10 am

did you blend motion blured spehers with realflow mesh?

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richdj
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WIP: darktding

Postby richdj » Tue Aug 07, 2007 6:05 pm

Really nice work...

Rich
One nurnie at a time


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