WIP: darktding

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darktding
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Joined: Thu Jul 05, 2007 2:49 am

WIP: darktding

Postby darktding » Thu Jul 05, 2007 2:59 pm

I will be using maya 7.0 and realflow 4.0, rendering will be done in renderman.
My goal would be to make a crowded street flood.
I spent my weekend scrounging models off turbosquid and max-realms for models and did a little myself and came up with this set.


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katisss
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WIP: darktding

Postby katisss » Thu Jul 05, 2007 3:03 pm

Very ambitious, cant wait.
http://www.lo-motion.de

darktding
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WIP: darktding

Postby darktding » Sat Jul 07, 2007 4:26 pm

I made a small mock up of what I am planning on doing

link to the image because it doesn't show up properly on this page.
Any suggestions would really be helpful
Thanks

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katisss
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WIP: darktding

Postby katisss » Sun Jul 08, 2007 7:40 am

Set your camera/s before simulating so you can see where you actually need eater.
Particle count will be hard on this one.
http://www.lo-motion.de

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Herbert
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WIP: darktding

Postby Herbert » Sun Jul 08, 2007 5:53 pm

there's a similar shot in the flowline-reel:
http://www.flowlines.info/rndreel01.html

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ChristianZ
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WIP: darktding

Postby ChristianZ » Sun Jul 08, 2007 6:39 pm

Herbert wrote: there's a similar shot in the flowline-reel:
http://www.flowlines.info/rndreel01.html

So it will be a showdown between RF and flowlines :)
RF10 standard, System specs: OSX 10.11, MacPro 4.1 2xXeon, GTX980Ti, 64 GB RAM

darktding
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WIP: darktding

Postby darktding » Tue Jul 10, 2007 1:09 am

Here is a small wip.
http://www.serrao3d.com/RealFlow/cityFloodA.mov
there is still some timing issues and finishing off the final 2 emitters

TylerAfx
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WIP: darktding

Postby TylerAfx » Tue Jul 10, 2007 7:47 am

looking good so far, yet this isn't the finel res, right ?

cheers

Tyler

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katisss
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WIP: darktding

Postby katisss » Tue Jul 10, 2007 9:10 am

Like it very much, is the car still in?
http://www.lo-motion.de

darktding
Posts: 19
Joined: Thu Jul 05, 2007 2:49 am

WIP: darktding

Postby darktding » Fri Jul 13, 2007 11:17 pm

Here is a new version.
http://www.serrao3d.com/RealFlow/cityFloodB.mov
The truck will be in the final shot, since there are quite a lot of particles; getting the motion and managing the timing just takes a while. I feel now I am at a good point to introduce the truck... so stay tuned.


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