Softbody twirl

Discussion about softbody / cloth simulation in Realflow 4
mariot
Posts: 4
Joined: Tue Jun 03, 2008 2:43 pm

Softbody twirl

Postby mariot » Sat May 15, 2010 10:27 pm

Hello,

i need an advice in how to approach a problem. I have a model of a toast bread bag, which i need to twirl around it'self at the top. Does anybody has an advice for me as to how to do this ? Is softbody a solution in my case ?
thank you!

Mario


User avatar
BrianLooney
Posts: 585
Joined: Mon Feb 11, 2008 2:19 am
Location: Sand Springs OK

Softbody twirl

Postby BrianLooney » Sun May 16, 2010 12:36 am

Seems it would be easier to do in a 3D modeling software.
Brian Looney
Tulsa, Oklahoma

mariot
Posts: 4
Joined: Tue Jun 03, 2008 2:43 pm

Softbody twirl

Postby mariot » Sun May 16, 2010 12:48 am

thank you for your reply. i will also try to do it in modo & zbrush... but i'm not so sure it will work.


Return to “RF4: Softbody / cloth simulation”

Who is online

Users browsing this forum: No registered users and 1 guest