break down objects

Discussions about rigidbody simulation in Realflow 4
Locked
sb15420
Posts: 22
Joined: Sat Jan 16, 2010 2:21 pm

break down objects

Post by sb15420 » Sat Feb 06, 2010 4:11 pm

Hi,
i would like to know how I can let objects break down when they hit other objects.
I searched for tutorials but couldn't find anything.
Can someone tell me how to do that?
Regards

shaun_michael
Posts: 4766
Joined: Sun Sep 10, 2006 8:04 am

break down objects

Post by shaun_michael » Sat Feb 06, 2010 11:31 pm

You need to pre-break your objects in your 3D application before bringing them into RF as separate objects.

Shaun

Locked

Return to “RF4: Rigidbody simulation”