rgbds Uv's get broken

Discussions about rigidbody simulation in Realflow 4
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durty
Posts: 65
Joined: Fri Sep 21, 2007 4:49 pm

rgbds Uv's get broken

Postby durty » Thu Sep 17, 2009 12:07 am

when i import geometry into realflow for a rgbds simulation, the Uv's dissapear.


sirchillalot
Posts: 18
Joined: Mon Sep 14, 2009 5:06 pm

rgbds Uv's get broken

Postby sirchillalot » Thu Sep 17, 2009 1:20 am

if you import you sd file and than you finish up your simulation and export the sd files is not uv information on the sd files only transformation information for the objects as i know but iam noob

i think your problem is that you export the sd file and than you lost your uv information is that correct?

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durty
Posts: 65
Joined: Fri Sep 21, 2007 4:49 pm

rgbds Uv's get broken

Postby durty » Thu Sep 17, 2009 11:43 am

running a selection script for transform constraints or uv transferring the good Uv to the badUv's. Constraints seem like the best option tho because what if the sizing of the rigid body differed from one another. I'm using maya, so a for loop would prob be best for this scenario. I have hard time with scripting tho, so i'm a newb to that extent.

later, and thanks.


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