hi big problems

Discussions about rigidbody simulation in Realflow 4
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bitSeq
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Joined: Thu Jul 10, 2008 9:48 am
Location: UK - Stuart Armiger
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hi big problems

Postby bitSeq » Thu Sep 17, 2009 12:29 pm

The RF viewport grid.. try putting the scale up to 1 or 1.5 and then adjust the collision distance on your objects.


sirchillalot
Posts: 18
Joined: Mon Sep 14, 2009 5:06 pm

hi big problems

Postby sirchillalot » Thu Sep 17, 2009 6:50 pm

collison distance ? ok i do that know

sirchillalot
Posts: 18
Joined: Mon Sep 14, 2009 5:06 pm

hi big problems

Postby sirchillalot » Fri Sep 18, 2009 4:26 am

no way can i maybee up the scene? and you can look in it ?

shaun_michael
Posts: 4766
Joined: Sun Sep 10, 2006 8:04 am

hi big problems

Postby shaun_michael » Fri Sep 18, 2009 8:10 am

Upload the scene, including the sd file you're using, if any, onto a free hosting site and someone will be sure to take a look at it for you.

Shaun


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