realwave forcing rigit bodys?

Discussions about rigidbody simulation in Realflow 4
vectorhead
Posts: 385
Joined: Tue Oct 17, 2006 5:54 am

realwave forcing rigit bodys?

Postby vectorhead » Tue Jun 16, 2009 8:49 am

Is there anyway to have rigid bodys flow with realwave ripples. You would think it would get pushed by the waves? Instead its static?

Thanks!

sorry for the spelling mistake;)


lukeiamyourfather
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realwave forcing rigit bodys?

Postby lukeiamyourfather » Tue Jun 16, 2009 4:37 pm

Realwaves are just a heightfield that emulates the appearance of waves on the surface without simulating anything underneath. To get the "push" effect from a wave or ripple it would have to be simulated with particles or cheated with Python somehow. Cheers!

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ChristianZ
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realwave forcing rigit bodys?

Postby ChristianZ » Tue Jun 16, 2009 9:43 pm

Although the waves don't push actively the objects floating in realwaves, the visual impression of an object in a ocean can make the observer think that it is actually the case sometimes.
In this example it is just one object randomly floating in a realwave:
http://www.cardiomyocytes.com/images/simple_floatingCom1.mov
RF10 standard, System specs: OSX 10.11, MacPro 4.1 2xXeon, GTX980Ti, 64 GB RAM


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