I have a simulation of liquid pouring onto a sphere and the pour slowly surrounds the whole sphere. The pour going down is uneven. when it gets about half way down i want to be able to make the pour straiten out into a horizontal line before hitting the bottom of the sphere. I was gonna try to use drags animated to do this, but was wondering if anyone has scripting route or anything else to achieve my issue.
hope that makes sense, if not no big deal
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Could you please provide a video illustrating that problem? Anyhow, have you tried experimenting with large Stickyness parameters e.g. 1000?
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