I have been following the tutorial *here*, and I'm having a problem with initial states...
I'm using version 5.0.3.0190 with the 3DS max plugin
All of the bodies are Rigid bodies...
The balls have a rigid body primitive type sphere, and the "bowl" has a primitive type mesh.
The balls do not reset to their initial states when I press reset. Instead, the reset to seemingly random positions. What gives?
This is a video which should demonstrate the problem.
Thanks in advance!
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