I have been following the tutorial *here*, and I'm having a problem with initial states...
I'm using version 5.0.3.0190 with the 3DS max plugin
All of the bodies are Rigid bodies...
The balls have a rigid body primitive type sphere, and the "bowl" has a primitive type mesh.
The balls do not reset to their initial states when I press reset. Instead, the reset to seemingly random positions. What gives?
This is a video which should demonstrate the problem.
Thanks in advance!
1 post • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 3 guests