Import .sd soft body object brack UV map

User avatar
DjFAT
Posts: 5
Joined: Fri Jan 29, 2010 11:54 am

Import .sd soft body object brack UV map

Postby DjFAT » Mon Feb 28, 2011 2:19 pm

Hi !

At an import .sd soft body object in 3d MAX fully disappears UVW of object. While in RealFlow texture lies down right. How I must influence the faithful transmission of texture from soft body back in 3d max?
Thanks!


Return to “RF5: Softbody / cloth simulation”

Who is online

Users browsing this forum: No registered users and 1 guest