merging two scenes togeather

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Mayec
Posts: 13
Joined: Mon May 03, 2010 9:53 pm
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merging two scenes togeather

Post by Mayec » Fri May 14, 2010 10:50 am

I have two separate scenes with their own emitters, daemons, etc. I now want to merge them, so I have the emitters and daemons of both all togeather. Is it possible? If yes, how?

What I need is like the "file/import" in maya or "file/merge" in 3ds max.

I haven't found a way to do this in RealFlow, although it's a fairly common thing in any 3d software.

NOTES:

I know I can manually (or with a script) rebuild the whole of scene B into scene A. But that scene is complex, so I would like to avoid that, if there is a better/faster option.

MrRenderwahn
Posts: 30
Joined: Wed Apr 14, 2010 3:32 pm

merging two scenes togeather

Post by MrRenderwahn » Fri May 14, 2010 10:55 am

hi,

have you tried to use 2 pfloader? or on the other Hand you could try to use the binaryloader in the RF scene. So you can use the precalculated particles from the 1st scene in your second one.
P.

Mayec
Posts: 13
Joined: Mon May 03, 2010 9:53 pm
Contact:

merging two scenes togeather

Post by Mayec » Fri May 14, 2010 1:42 pm

No, I don't want to just have my precached particles. I'll rewrite my question very explicitly:

I have scene A, with:
- emittersA (10 of them, or more)
- daemonsA (10 of them, or more)

I have scene B, with:
- emittersB (10 of them, or more)
- daemonsB (10 of them, or more)

How can I have a scene with all of these? (if I can at all):
- emittersA
- daemonsA
- emittersB
- daemonsB

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