32 @ 64 behaving differently on same sim

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Jim M
Posts: 89
Joined: Sun Aug 05, 2007 2:31 pm

32 @ 64 behaving differently on same sim

Post by Jim M » Wed Nov 26, 2008 12:30 am

Anyone else had 32bit @ 64bit realflow behaving differently on same sim?
Geyser sim that comes with it.

lukeiamyourfather
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32 @ 64 behaving differently on same sim

Post by lukeiamyourfather » Wed Nov 26, 2008 12:48 am

By different, do you mean a little bit different or a lot of bit different? Usually simulations will be slightly different from one to the next even using the same source file (maybe because of floating point). What scene are you testing with, I'm not familiar with a geyser scene that comes with RealFlow. Do you mean the user guide? Cheers!
WhenPicsFly | Debian GNU/Linux

Jim M
Posts: 89
Joined: Sun Aug 05, 2007 2:31 pm

32 @ 64 behaving differently on same sim

Post by Jim M » Wed Nov 26, 2008 1:01 am

The geyser scene may have been from a previous version.

Anyway, quite a lot different. I just thought I would ask to see if it a known unknown or a known known... :)

I will double check through the settings on each machine to make sure nothing is askew/different.

It looks like the 32bit has a higher viscosity on the liquid than the 64bit version.
Very noticeable.

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