as mentioned in http://www.realflowforum.com/view_topic.php?id=2967
there seems to be a weird bug in the binary loader implementation. When I load BIN files and try to scale, translate or rotate the binary loader, the pivot point and the actual particles seem not to be bounded together in a correct way.
Moreover, after changing one of these - when I click on the timeline and change to a different frame, the previously changed scale/translate/rotate value goes crazy and changes too and completely by its own (resulting in '-1.#IND' eventually).
Saving and reloading the project doesn't help.
Activating the Xform parameter doesn't help.
Describe your realflow bugs
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