Looking to achieve a good waterfall

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destructor007
Posts: 18
Joined: Thu Mar 13, 2014 3:34 am

Looking to achieve a good waterfall

Postby destructor007 » Thu Mar 13, 2014 3:45 am

Im quite a newbie to realflow and hybrido. After watching some tutorials, I decided to make a waterfall and learn how to achieve good dynamics and a good render output from realflow and maya. Basically, I feel now stuck knowing not what direction to go with this simulation. So, please help out on this guys. I really need to know your C&C's!

https://vimeo.com/88869427


destructor007
Posts: 18
Joined: Thu Mar 13, 2014 3:34 am

Re: Looking to achieve a good waterfall

Postby destructor007 » Mon Mar 17, 2014 11:34 am

Increased the particle count.
Base Container:3 Mil
Splash:300K
Foam:13Mil.

https://vimeo.com/89284108

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ChristianZ
Posts: 3265
Joined: Sat Sep 09, 2006 11:37 am
Location: CH

Re: Looking to achieve a good waterfall

Postby ChristianZ » Mon Mar 17, 2014 1:10 pm

That looks already very nice and realistic. Motion blur in the final video will help in addition.
RF10 standard, System specs: OSX 10.11, MacPro 4.1 2xXeon, GTX980Ti, 64 GB RAM

destructor007
Posts: 18
Joined: Thu Mar 13, 2014 3:34 am

Re: Looking to achieve a good waterfall

Postby destructor007 » Mon Mar 17, 2014 3:46 pm

Thanks ChristianZ ill do that in the next version. :)

silkroadgame
Posts: 16
Joined: Thu Jul 04, 2013 6:12 am

Re: Looking to achieve a good waterfall

Postby silkroadgame » Fri Mar 21, 2014 5:46 am

Yeah,your particles are a bit less for a better version.

destructor007
Posts: 18
Joined: Thu Mar 13, 2014 3:34 am

Re: Looking to achieve a good waterfall

Postby destructor007 » Mon Mar 24, 2014 4:18 pm

@silkroad sure I'd try my best to do that!


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