Bullet vs. Bottle wip

Show us your Realflow WIPs
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Joined: Mon Aug 30, 2010 8:15 pm

Bullet vs. Bottle wip

Postby Donan » Tue Sep 28, 2010 2:38 pm

Hi folks,
Here's a WIP of a scene I'm working on at the moment.


I'm having a little trouble with importing my bottle object back into max though. It's taking a really long time, so far about 4 hours+ for 425 frames imported. And I'm getting this error message:
"Object with no name found at frame 0. Object skipped."
Now I think I read somewhere that this has something to do with a naming standard for each object. My objects naming is "object_fragment_001".
Also I simmed this object as a multibody instead of individual objects....could this be an issue?
Any advice and feedback on my simulation would be great.
Thanks :)

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