Can someone put me out of my misery how do you use the C4D cloud shader? i load a particle .bin sequence, the material is created automatically, i hit render and get nothing......
i expect i am missing something.
Discussions about the use of Realflow's Renderkit
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Does anyone know if Newtek and Nextlimit are still talking? There once was talk of RFs native Renderkit mesher getting Weightmap functionality (which would be amazing, trying to mix fluids without is problematic) and also vague plans for full RFRK support for Lightwave. Anyone have any info?
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