In maya I created a RFRK node to load my .rpc sequence, I added an 'extra attribute' to render those particles as Vray spheres. For controling the size of them I linked the velocity channel to the particle size.
When rendering these as a still images it looks fine, but when I render the complete sequence it returns some (completely random) frames with different scale values. Does anybody know if this is a Vray thing or a Realflow thing? It's pretty annoying to keep submitting those images over and over again till it works.
I hope these images will make it more clear, otherwise i can upload a short video.
Discussions about the use of Realflow's Renderkit
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