since the Houdini subforum is locked, posting this here.
I am after two things:
- animated object emitters from Houdini, with means to influence emission direction (i.e. via point normals)
- not all animations seem to come across to RF (i.e. animated bend sops). Caching that out to bgeo first and then use the RF exporter doesn't change that flaw either
- velocity/force fields from Houdini working in Realflow (I read this can be done via vdb, but what's the workflow here?)
Anybody got any pointers?
Discussions about the use of Realflow in Houdini
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