Increasing accuracy of fluid particle flow

Discussions about the use of Realflow 2012
redman_rf
Posts: 14
Joined: Tue Aug 02, 2011 9:48 am

Increasing accuracy of fluid particle flow

Postby redman_rf » Fri Mar 07, 2014 2:36 pm

Hi,

I need to animate good quantity of water going inside a skin pore & coming out again as in the typical skin commercials. I tried using standard particles but it is too slow. I tried using grid fluid which is very fast, with a resolution of 1,00,000 & quality of 1024 in the Grid Domain menu.
The problem arises just before the particles go inside the pore & come out as it dosen't follow the shape accurately. There is an offset of particles in that area in box like patterns. Also the grid mesh is not accurate & smooth inspite of increasing the steps like a standard particle mesh or renderkit mesh.
I am using realflow 2012, please advise.

Thanks,
Redman


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Oldcode
Posts: 762
Joined: Thu Nov 03, 2011 11:28 pm

Re: Increasing accuracy of fluid particle flow

Postby Oldcode » Fri Mar 07, 2014 2:54 pm

In your object properties, reduce the Collision Distance until it get closer to the edge of your mesh.

Good Luck,
"My sword and my service are yours."

"Then forever remind him of his vow, Knight of the Old Code."

redman_rf
Posts: 14
Joined: Tue Aug 02, 2011 9:48 am

Re: Increasing accuracy of fluid particle flow

Postby redman_rf » Fri Mar 07, 2014 3:00 pm

Hi Old code,
Thanks for the quick reply but the collision distance option appears only in the case of standard particles for meshes.

Cheers,
Redman

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Oldcode
Posts: 762
Joined: Thu Nov 03, 2011 11:28 pm

Re: Increasing accuracy of fluid particle flow

Postby Oldcode » Fri Mar 07, 2014 4:11 pm

In that case, increase the Scene Scale. Hybrido is meant for large scale simulations and does not have the detail of Standard Particles.
"My sword and my service are yours."

"Then forever remind him of his vow, Knight of the Old Code."

redman_rf
Posts: 14
Joined: Tue Aug 02, 2011 9:48 am

Re: Increasing accuracy of fluid particle flow

Postby redman_rf » Sat Mar 08, 2014 11:52 am

Thanks Oldcode,

Will try & increase scene size.

Cheers,

Redman


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