PAID: 1 second flood scene with texture

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particular
Posts: 3
Joined: Wed Oct 28, 2015 5:25 pm

PAID: 1 second flood scene with texture

Postby particular » Tue Nov 03, 2015 1:15 am

I realized a more rough approximation may work as a momentary fix.

I'm looking for a 1 second, large flood simulation.

The water should have a texture of red and green gradient along the UV. The texture should travel, but not blend colors.

The output I'm looking for are a functioning scene and a test output of 1 second of meshes and textures.


coclea
Posts: 3
Joined: Fri Oct 03, 2014 1:25 pm

Re: PAID: 1 second flood scene with texture

Postby coclea » Fri Nov 13, 2015 3:23 pm

What you are after is not clear? Do you propose a job? Are you looking for a free already done water simulation?


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