Different fluid shaders

Discussions about the use of Realflow in Cinema 4D
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Different fluid shaders

Postby terencemace » Sun Aug 20, 2017 2:20 am

Hello all.

I see how to have multiple fluids in a scene, interacting with each other. And it seems they must share a mesh.

But I can't seem to figure out how to have a different shader on each fluid. Is this possible?


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Re: Different fluid shaders

Postby ChristianZ » Sun Aug 20, 2017 9:43 am


if you use Cinema4D you can use the vertex maps of the mesh to blend colors to create some kind of mixing effect. You may have to create legacy meshes inside RealFlow to make this work.
RF10.5 standard + RFC4D3, Mac&Windows

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