vertex maps with maxwell engine
vertex maps with maxwell engine
Hi,I'm trying to utilize vertex maps(vorticity, velocity, etc.) from realflow, rendering *.md sequences, inside c4d through dedicated plugin (2.7), the way to do that without maxwell is pretty straight forward, two materials, on second one apply a "vertex map" effect on alpha channel, voilà, is all good... How can I achieve the same effect through maxwell engine? Cheers and keep up great work, the engine is awesome!
Re: vertex maps with maxwell engine
Sry i cant help you with your problem, but maybe you can help me with mine.. when importing hybrido mesh as .bin files i get (SpeedZ, SpeedY and SpeedX) but no velocity maps. Then i try the .md file with velocity channel checked in the realflow export central, but when i import the .md file no uvmaps or vertex maps are added to the mesh importer! the MD tab is also locked? Here's an image to show my problem.


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