2 Fluids Blending in 3Dmax
Posted: Mon Jul 02, 2018 10:24 am
Hi, I have 2 liquids coming in from either side of the screen and colliding with each other then creating a sort of a splash.
I meshed it as one, imported into 3dmax, lit it in vray, all kool.
Now How Can I assign 2 materials in to the mesh one for each liquid and make them blend when they collide.
I read how they can do it in Maxwell using a blend material.
How can I do this in 3dmax and vray ?
I read vertex color map can be used , I dont know how ot use it.
pls help.
I meshed it as one, imported into 3dmax, lit it in vray, all kool.
Now How Can I assign 2 materials in to the mesh one for each liquid and make them blend when they collide.
I read how they can do it in Maxwell using a blend material.
How can I do this in 3dmax and vray ?
I read vertex color map can be used , I dont know how ot use it.
pls help.