shifting the fluid animation time

Discussions about the use of Realflow in Autodesk 3dsmax
abramax
Posts: 7
Joined: Sat Jun 04, 2016 5:16 pm

shifting the fluid animation time

Postby abramax » Thu Jun 16, 2016 10:23 am

hey everybody I'm new to realflow so this is probably a silly question

okay so i need to simulate a fluid in realflow using animations from 3dsmax, the frame started at 4000 untill 4200 so i export an SD file to realflow and simulate the fluid. Then, I export the mesh in .bin format. when I try to load it in 3dsmax, the fluid appeared from 0 to 200, is there any way to shift the fluid animation from 0-200 to 4000-4200...

PS : I tried shifting the objects and camera animation from 4000 to 0 but somehow they behave differently when i moved it so i figure shifting the fluid is a better idea


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Oldcode
Posts: 761
Joined: Thu Nov 03, 2011 11:28 pm

Re: shifting the fluid animation time

Postby Oldcode » Thu Jun 16, 2016 11:07 am

Hey,

One way to do it is to cheat and simply re-name your BIN files. There's a cool utility that makes this easy...

http://download.cnet.com/Bulk-Rename-Ut ... 74242.html

I use it all the time and it works really well.

Good Luck,
"My sword and my service are yours."

"Then forever remind him of his vow, Knight of the Old Code."

abramax
Posts: 7
Joined: Sat Jun 04, 2016 5:16 pm

Re: shifting the fluid animation time

Postby abramax » Thu Jun 16, 2016 11:09 am

okay it is a silly question, there is a tab in the rfmeshloader modifier and it sets the frame options, I set it to start at 4000 and all is well :lol: :lol: :lol:


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