Black artefacts with Vray render & RF2013

Discussions about the use of Realflow in Autodesk 3dsmax
Posts: 17
Joined: Thu Jun 12, 2014 4:12 pm

Black artefacts with Vray render & RF2013

Postby Mister800 » Mon Jul 07, 2014 7:01 pm

Hi everyone,

I'm trying to do a render of my RF simulation,

I use 3ds max, a temporary background and an vrayfastSSS2 matyerial
As u can see there are black artefacts. I deleted the background, i played with the sampler, I checked sub-pixel mapping and I tryed improve the various samples in the material, nothing changed.
I don't know what causes this problem :/


Any suggestion?

Posts: 11
Joined: Tue Oct 14, 2014 7:42 am

Re: Black artefacts with Vray render & RF2013

Postby deumilcat » Tue Oct 28, 2014 2:21 pm

it may be not related to RF but to vray
Meaning: If the renderer calculates a pixel which is too bright, vray is setup to paint it in black
Review your settings for color clamping in vray, well that s a lead at least :)

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