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wet maps and particles

Posted: Wed Feb 17, 2021 5:08 am
by Renderhouse
anyone knows about the wetmaps , that where to put them in 3ds max i mean in which channel ??? or if we want to use particles instead of mesh ! then what to do in 3ds max !

Re: wet maps and particles

Posted: Wed Apr 07, 2021 5:55 pm
by izo
I usually use it to control a blend-material.

The "wet" shader is usually a copy of the dry shader but I color correct the texture darker and I make the wet more reflective and lower roughness.

Re: wet maps and particles

Posted: Wed Apr 14, 2021 5:59 pm
by Renderhouse
do u know where to put that wet shader? and what about the dry shader , i didnt get you