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Exporting Curve from 3Ds Max to RealFlow to use as Dspline?

Posted: Tue Jul 31, 2018 6:47 pm
by Adriano_1974
Like the headline says, I'm trying to export a spline/curve from 3ds Max and import it into Realflow so i can use it as a Dspline deamon. ANy help more than appreciated.

Cheers,

A.

Re: Exporting Curve from 3Ds Max to RealFlow to use as Dspline?

Posted: Wed Aug 01, 2018 10:35 pm
by Forester
Try exporting as an XML.

I don't have MAX, but I can export curves out of Maya as XML, and then import those directly into RF10. This might work for you.

Re: Exporting Curve from 3Ds Max to RealFlow to use as Dspline?

Posted: Thu Aug 02, 2018 2:56 am
by Adriano_1974
Thanks, i'll look that up. I did find a post somewhere on line inded over the Maya export, but it seemed to require quite some Mel scripting. But thanks, maybe there is a similar script for Max as well.

Cheers.