since the Houdini subforum is locked, posting this here.
I am after two things:
- animated object emitters from Houdini, with means to influence emission direction (i.e. via point normals)
- velocity/force fields from Houdini working in Realflow (I read this can be done via vdb, but what's the workflow here?)
Anybody got some pointers?
General Discussions about realflow, fluid simulations,...
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