Water Filling Up & Draining

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noober
Posts: 1
Joined: Mon Nov 03, 2014 9:44 pm

Water Filling Up & Draining

Postby noober » Mon Nov 03, 2014 9:57 pm

Hello People!

I hope I am in the right place... I am using RealFlow 2014 and I am very new to RealFlow. I was wondering if anyone can point me in the right direction for creating a water simulation that fills up a contain and drains it. Kinda like http://goo.gl/rcsz7d <- this?

Imagine filling up a telephone booth with water... Then flushing out the water like a toilet. I understand that this will require some serious render time but I am curious of the workflow as well as the pertinent settings within RealFlow.

I'm sure this question is loaded and certainly has many answers... I was just hoping to get an expert's opinion here! :D

Thank you for your time ladies and germs.


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Oldcode
Posts: 775
Joined: Thu Nov 03, 2011 11:28 pm

Re: Water Filling Up & Draining

Postby Oldcode » Wed Nov 05, 2014 12:27 am

The best way to learn is by trying some experiments. Fool around and see what happens. If you want to fill up a phone booth, use a primitive from Real Flow and put i an emitter, then put an emitter inside and fill it up.

Try You Tube for some tutorials on the basics of Real Flow.

https://www.youtube.com/results?search_ ... +beginners

Good Luck,
"My sword and my service are yours."

"Then forever remind him of his vow, Knight of the Old Code."


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