Demo Plugin Sample Download from Wet Work - D&Esign

Discussions about the use of WetWork Plugins
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D&Esign
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Demo Plugin Sample Download from Wet Work - D&Esign

Postby D&Esign » Thu Jul 15, 2010 5:39 pm

As previously announced on WIP section we finally managed to complete our coding work and a sample "limited" plugin is available for download and trial.
The sample is temporarely only available for Win 32 and Win 64 Platform, alhtough Mac Os and linux will follow. The downloading file is provided with a scene file and initial user guide for quick start. more documented help and video tutorials will be added on very soon.
The plug in sample is limited to 10000 particles but for else is fully operational, is all we could do but we hope is ok to get some fun with!!!

Click me

Let us know for any issues regarding the download, and see U soon for some cool forthcoming "Wet Work" C++plugins! :D

By D&Esign


shaun_michael
Posts: 4766
Joined: Sun Sep 10, 2006 8:04 am

Demo Plugin Sample Download from Wet Work - D&Esign

Postby shaun_michael » Fri Jul 16, 2010 5:10 am

Looking forward to taking it for a drive. Good work guys!

Shaun

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CeeGee
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Demo Plugin Sample Download from Wet Work - D&Esign

Postby CeeGee » Fri Jul 16, 2010 6:16 am

Good work guy, nice to see new plugins for RF. Keep it coming..
Web
http://www.igorfx.com/
RnD page on Vimeo
http://www.vimeo.com/user1342200/videos

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D&Esign
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Demo Plugin Sample Download from Wet Work - D&Esign

Postby D&Esign » Fri Aug 06, 2010 6:28 pm

Hi All, b4 the holiday brake we'd like to get U inspired on some of our new toys coming up next:

1-Just updated some cool new feature on our Morphing Plugin to enable fast locking position and capture regardless of any target object speed of motion. Thus eluding the usually undesired look of jittering fluid behaviour and ensuring a tight lock up:
Click me
Click me
Click me

2-As noticed on the previous samples the already endless morphing plugin possibility adds on a new refined "Dripping Plugin" with individual extended control over the emission now based on: "Bounding perimeter" as well as "Velocity": Click me

3-Always thinking on how to improve we just thought some of U maight like this:
Click me
The upcoming "Repletum" plugin will allow a wide range of choice taking advantage of a boundary option to restrict the area of computation...as in this example only the crown splash area is computed for infilling process: Click me

Extended explanatory "Tutorials" are being currently edited to instruct and guide users on the unlimited use of these and others new C++ candies that will soon be available...;)

Enjoy Yr Brake and keep up feedbacking us...
D&Esign

vectorhead
Posts: 385
Joined: Tue Oct 17, 2006 5:54 am

Demo Plugin Sample Download from Wet Work - D&Esign

Postby vectorhead » Sat Aug 07, 2010 8:36 pm

Nice work!

The Repletum plug-in looks great! Wish I had that right now for a project I am working on at the moment!

Keep up the great work!

IoSim
Posts: 329
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Demo Plugin Sample Download from Wet Work - D&Esign

Postby IoSim » Mon Aug 09, 2010 5:09 pm

Exciting :)
Ole Lemming
RealFlow plugin developer
IoSim, Creative Thinking Lab
www.iosim.dk

orozcoje
Posts: 95
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Demo Plugin Sample Download from Wet Work - D&Esign

Postby orozcoje » Wed Aug 11, 2010 2:09 am

really cool guys...

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D&Esign
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Demo Plugin Sample Download from Wet Work - D&Esign

Postby D&Esign » Sat Aug 21, 2010 11:27 am

In attempt to get a better Spline tool and enhance control over twisting and turning at high speed we just developed a new plugin to flow particles along a path and optionally keep the fluid flatten throughout or simply flowing it across:
Click me
Click me

summing up our morphing plugin here is
some rendered result of our latest test on a steady wobbling target:
Click me

Enjoy the Summer;)

shaun_michael
Posts: 4766
Joined: Sun Sep 10, 2006 8:04 am

Demo Plugin Sample Download from Wet Work - D&Esign

Postby shaun_michael » Sat Aug 21, 2010 2:40 pm

Very nice indeed.

Shaun

scottoliphant
Posts: 3
Joined: Thu Aug 05, 2010 8:47 pm

Demo Plugin Sample Download from Wet Work - D&Esign

Postby scottoliphant » Wed Sep 08, 2010 6:17 pm

I recently purchased the morphing plugin for a project I'm currently working on and I can't tell you how amazing these folks are with regards to support. They bent over backwards to help me come up with a solution, educated me on how best to optimize models to work with the plugin and even modified one of my models for me and sent back (and stayed late to do so). I can't say enough good things about my experience, and the plugin really came through for a particular project.


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