A new realflow fiddle

Showcase your finished work
daantjuh44
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A new realflow fiddle

Postby daantjuh44 » Sun May 13, 2007 9:05 am

well again i have made a realflow fiddle
so here it is
hosted it on youtube cause otherwise its too big ;)
Link

Daan B)


shaun_michael
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Joined: Sun Sep 10, 2006 8:04 am

A new realflow fiddle

Postby shaun_michael » Sun May 13, 2007 10:44 am

Looks like fun Daan. You're becoming prolific :)

Often whats very useful for other users is for you to just quickly outline what you did to achieve yor end result. Small nuggets of information often come to light, or reminders for people trying something similar. These can be very helpful.

Can you jot down a few notes on what you did, your scene scale/some values etc, or a few screen shots? Oh, and also, to aid the search function of the forum, perhaps putting in the title what it was you used (in this case the magic daemon) will also help others locate the info :)

Cheers,

Shaun

daantjuh44
Posts: 210
Joined: Wed Apr 25, 2007 2:47 pm
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A new realflow fiddle

Postby daantjuh44 » Sun May 13, 2007 10:49 am

well i was trying to remake the fluid in fluid that i saw here.
that didnt work out well so i tried the magic deamon

then animating the values of the magic deamon gave me this result :)

ps i cant rename topics ;)

daan :ninja:

shaun_michael
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Joined: Sun Sep 10, 2006 8:04 am

A new realflow fiddle

Postby shaun_michael » Sun May 13, 2007 10:53 am

And your scene scale and emitter settings? Useful again, as when people look at your vid, they might think "hmmm, that fluid has the same consistency that I'm looking for - how did he do it". Generally as much info about the scene as poss.

Shaun

daantjuh44
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A new realflow fiddle

Postby daantjuh44 » Sun May 13, 2007 11:06 am

scene scale 0.15
mesh settings all default (filters turned on )
emitter type : object emitter (small box )
emitter settings : everything default only lowered the max particles to 35 000
particle count ofcourse 35 000


daan :ninja:

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ChristianZ
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A new realflow fiddle

Postby ChristianZ » Sun May 13, 2007 11:31 am

Nice liquid motions Daan, very dynamic !

Did you consider rendering as water later ? Unfortunately, rendertimes go up VERY quickly once transparency is used. And caustics, but I love caustics. Maybe you have seen my tutorial where I tried to optimize in C4D so that on average less than 5 min are used per frame link
RF10 standard + RFC4D

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DesignerV
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Joined: Sat Sep 09, 2006 11:00 am

A new realflow fiddle

Postby DesignerV » Sun May 13, 2007 4:13 pm

Pretty nice sim. I think you need to use a higher res to get more detailed fluid and add some materials and light to the scene so it will look more realistic ;)
Keep it up!

daantjuh44
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Joined: Wed Apr 25, 2007 2:47 pm
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A new realflow fiddle

Postby daantjuh44 » Sun May 13, 2007 4:48 pm

@ cristianZ : thanks :) i will look at that link :)

@designerV : thanks alot :) i will render it again with textures Since i now found out why vista kept entering sleepmode ;)
vista did it to save energy but it would restart within one hour but I turned the option off


daan :ninja:

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DesignerV
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A new realflow fiddle

Postby DesignerV » Sun May 13, 2007 8:15 pm

Waiting for ur beatiful render :)

ronron85
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Joined: Wed May 23, 2007 12:58 pm

A new realflow fiddle

Postby ronron85 » Wed May 23, 2007 3:46 pm

Nice vid, may i ask what the value of magic strength and surface tension strength u put? and do u use any k_speed to slow down the bouncing? coz i try and it keep bouncing on it shape too much... :(


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